This is a speech by Bill Watterson
delivered at the Festival of Cartoon Art, Ohio State University,
October 27, 1989.
THE CHEAPENING OF COMICS
About Peanuts, Pogo and Krazy Kat, comics then and now,
syndicates owning strips, licensing and strips drawn by assistants.
I received a letter from a 10-year-old this
morning. He wrote, "Dear Mr Watterson, I have been reading
Calvin and Hobbes for a long time, and I'd like to know
a few things. First, do you like the drawing of Calvin and Hobbes
I did at the bottom of the page? Are you married, and do you have
any kids? Have you ever been convicted of a felony?"
What interested me about this last question was that he didn't
ask if I'd been apprehended or arrested, but if I'd been
convicted. Maybe a lot of cartoonists get off on technicalities,
I don't know. It also interests me that he naturally assumed I
wasn't trifling with misdemeanors, but had gone straight to
aggravated assaults and car thefts.
Seeing the high regard in which cartoonists
are held today, it may surprise you to know that I've always
wanted to draw a comic strip. My dad had a couple of
Peanuts books that were among the first things I
remember reading. One book was called "Snoopy," and it had a
blank title page. The next page had a picture of Snoopy. I
apparently figured the publisher had supplied the blank title page
as a courtesy so the reader could use it to trace the drawing of
Snoopy underneath. I added my own frontispiece to my dad's book.
and afterward my dad must not have wanted the book back because I
still have it.
Peanuts, Pogo, and Krazy Kat have inspired me
the most over the years. These strips are different in almost
every way, but their worlds captivated me. Looking back on them,
I think they can teach us something about comic strip
potential.
Peanuts was my introduction to the world of the comic
strip, and Peanuts captured my imagination like nothing
else. Because it was the first strip I read, its many innovations
were lost on me, and I suspect most readers of Peanuts
today have forgotten how it single-handedly reconfigured the
comic strip landscape in a few short years. The flat, simple
drawings, the intellectual children, the animal with thoughts and
imagination - all these things are commonplace now, and it's hard
to imagine what a revolutionary strip it was in the '50s and
'60s. All I knew was that it had a magic that other strips
didn't.
A lot of the magic for me is in those deceptively simple,
stylized drawings. For me, the few lines that make up each
character, their faces, and gestures are remarkably expressive.
Two dots with parentheses around them have become the cartoon
shorthand for eyes looking uneasy or insecure. When Charlie
Brown's eyes do that, you know his stomach hurts,
Peanuts has held my interest for many years because the
strip is very funny on one level and very sad on another. Charlie
Brown suffers - and suffers in a small, private, honest way.
Schultz draws those quiet moments of self-doubt: Charlie Brown
sitting on the bench, eating peanut butter, trying to work up the
nerve to talk to the little red-haired girl - and failing. As a
kid, I read Peanuts for the funny drawings and the
jokes, and later I realized that the childhood struggles of the
strip are metaphors for adult struggles as well.
Peanuts is about the search for acceptance, security,
and love, and how hard those self-affirming things are to find.
The strip is also about alienation, about ambition, about heroes,
about religion, and about the search for meaning and "happiness"
in life. For a comic strip, it digs pretty deep.
Of course, the strip has a flair for weird humor, too. Snoopy in
goggles, his doghouse somehow riddled with bullet holes, yelling,
"Curse you, Red Baron!" is, I submit, as bizarre an image as
anything ever seen on the comics page. Peanuts defined
the contemporary comic strip.
And Pogo? Pogo was an almost opposite approach
to the comic strip. The drawings were as lush as the foliage of
its Okefenokee setting, and the dialogue was as lush as the
drawings. With the possible exception of Porkypine, there was not
a soul-searching character in the cast of hundreds. Pogo was
trusting, good-natured, and innocent, which generally meant it
was Pogo's larder that got ransacked whenever someone got hungry.
Most of the other characters were bombastic, short-sighted, full
of self-importance, and not just a little stupid. What better
vehicle for political satire and commentary? Pogo was
largely before my time, so, like Peanuts, I can only
how controversial many papers find Doonesbury in the
1980s, one has to wonder how Pogo got away with its
political criticism 30 years earlier.
Again, much of Pogo's magic for me was in the beautiful
drawings. where the animals looked so real and animated you
imagined their noses were probably cold to the touch. Part of the
magic was the amazing dialects they spoke, which mangled English
with awful puns and unintended meanings. Part of it was the
gutsiness of attacking the fur right on the "funny" pages and
pulling no punch. Part of it was the strip's basic faith in human
decency underneath all the smoke and bluster. Part of it was the
rambling storytelling, where every main road to the conclusion
was avoided in favor of endless detours. Part of it was that
Grundoon talked only in consonants, P.T. Bridgeport talked in
circus posters, and Deacon Mushrat talked in Gothic type. And, of
course, part of it was that it was very, very funny. The strip
had a mood, a pace, and atmosphere that has not been seen since
in comics.
I discovered Krazy Kat when a large anthology of the
strip was published in 1969. The book is an editorial disaster,
but it did show a lot of Krazy Kat strips, and I admired
the work immediately. Krazy Kat seems to be one of
those strips people either love or don't get at all. Krazy
Kat is nothing but variations on a simple theme, so the
magic of the strip is not so much in what it says but in how it
says it. Ignatz Mouse throws bricks at Krazy out of contempt, but
Krazy interprets this as a gesture of affection instead.
Meanwhile, the law - Offissa Pupp - futilely tries to interfere
with a process that's completely satisfying to all parties for
all the wrong reasons. This weird, recycling plot can be
interpreted as a metaphor for love or politics - or it can just
be enjoyed for its own lunatic charms. The strip constantly plays
with its own form, and becomes a sort of essay on cartoon
existentialism. The background scenery changes from panel to
panel, and day can turn to night and back again during a brief
conversation.
Similarly, Herriman played with language and dialect, inserting
Spanish, phonetically spelled mispronounced words, slang, and
odd, alliterative phrases, giving the strip a unique atmosphere.
The drawings are scratchy and peculiar, but they provide a
beautiful visual context to the equally idiosyncratic writing.
Krazy Kat's sparse Arizona landscape, like
Pogo's dense Georgia swamp, is more than a backdrop. The
land is really a character in the story, and it gives a specific
mood and flavor to all the proceedings. The constraint of
Krazy Kat's narrow plot seems to have set free every
other aspect of the cartoon to become poetry, and the strip is,
to my mind, cartooning at its most pure.
These three strips showed me the incredible possibilities of the
cartoon medium, and I continue to find them inspiring. All these
strips work on many levels, entertaining while they deal with
other issues. These strips reflect uniquely personal
views of the world, and we are richer for the artists' visions.
Reading these strips, we see life through new eyes, and maybe
understand a little more - or at least appreciate a little more -
some of the absurdities of our world. These strips are just three
of my personal favorites, but they give us some idea of how good
comics can be. They argue powerfully that comics can be vehicles
for beautiful artwork and serious, intelligent expression.
In a way, it's surprising that comic strips
have ever been that good. The comics were invented for commercial
purposes. They were, and are, a graphic feature designed to help
sell newspapers. Cartoonists work within severe space constraints
on an inflexible deadline for a mass audience. That's not the
most conducive atmosphere for the production of great art, and of
course many comic strips have been eminently dispensable. But
more than occasionally, wonderful work has been produced.
Amazingly, much of the best cartoon work was done early on in the
medium's history. The early cartoonists, with no path before
them, produced work of such sophistication, wit, and beauty that
it increasingly seems to me that cartoon evolution is working
backward. Comic strips are moving toward a primordial
goo rather than away from it. As a cartoonist, it's a bit
humiliating to read work that was done over 50 years ago and find
it more imaginative than what any of us are doing now. We've lost
many of the most precious qualities of comics. Most readers today
have never seen the best comics of the past, so they don't even
know what they're missing. Not only can comics be more
than we're getting today. but the comics already have
been more than we're getting today. The reader is being
gypped and he doesn't even know it.
Consider only the most successful strips in the papers today. Why
ate so many of them poorly drawn? Why do so many offer only the
simplest interchangeable gags and puns? Why are some strips
written by committees and drawn by assistants? Why are some
strips still stumbling around decades after their original
creators have retired or died? Why are some strips little more
than advertisements for dolls and greeting cards? Why do so many
of the comics look the same?
If comics can be so much, why are we settling for so little?
Can't we expect more from our comics pages?
Well, these days, probably not. Let's look at why.
The comics are a collaborative effort on the part of the
cartoonists who draw them, the syndicates that distribute them,
and the newspapers that buy and publish them. Each needs the
other, and all haves common interest in providing comics features
of a quality that attracts a devoted readership. But business and
art almost always have a rocky marriage, and in comic strips
today the interests of business are undermining the concerns of
the art.
Part of the problem is that the very idea that cartoons could be
art has been slow to take hold. I talked about Krazy Kat,
Pogo, and Peanuts to show that the best cartoons
have a serious purpose underneath the jokes and funny pictures.
True, comics are a popular art, and yes, I believe their primary
obligation is to entertain, but comics can go beyond that, and
when they do, they move from silliness to significance.
The first comic strip cartoonists were staff artists of major
newspapers, and consequently, from the beginning, cartoonists
were regarded as simple employees of their publishers rather than
artists. when the creator of a popular strip left his employer,
the cartoonist was rarely able to take his creation with him
intact. Very early strips, such as The Yellow Kid, The
Katzenjammer Kids, and Buster Brown, all appeared
in two versions, one by the original creator and one by an
imitator hired by the publisher who lost the creator. The comic
strip came into being as a staff-produced graphic, and comics
have never escaped the perception that they are a newspaper
"feature," like a weather reap, instead of a forum for individual
expression. In fact, despite the grim violence of Dick
Tracy, the conservative politics of Little Orphan
Annie, the social satire of Li'l Abner, and the
shapely women that have graced dozens of other strips, the comics
have somehow come to be thought of as entertainment for children.
Cartoonists are widely regarded as the newspaper equivalent of
Captain Kangaroo. The idea that comics are potentially one of
the most versatile artforms is sadly foreign. Our expectations
and demands for comics are not high.
Today, comic strip cartoonists work for
syndicates, not individual newspapers, but 100 years into the
medium it's still the very rare cartoonist who owns his creation.
Before agreeing to sell a comic strip, syndicates generally
demand ownership of the characters, copyright, and all
exploitation rights. The cartoonist is never paid or otherwise
compensated for giving up these rights: he either gives them up
or he doesn't get syndicated.
The syndicates take the strip and sell it to newspapers and split
the income with the cartoonists. Syndicates are essentially
agents. Now, can you imagine a novelist giving his literary agent
the ownership of his characters and all reprint, television, and
movie rights before the agent takes the manuscript to a
publisher? Obviously, an author would have to be a raving
lunatic to agree to such a deal, but virtually every cartoonist
does exactly that when a syndicate demands ownership before
agreeing to sell the strip to newspapers. Some syndicates take
these rights forever, some syndicates for shorter periods, but in
any event, the syndicate has final authority and control over
artwork it had no hand in creating or producing. Without creator
control over the work, the comics remain a product to be
exploited, not an art.
Why does this happen? As the syndicates will tell you, no
cartoonist is forced to sign the ridiculous contracts the
syndicates offer. The cartoonist is free to stay in his $3.50 an
hour bag boy job until he can think of a better way to get his
strip in the newspapers. Simply put, the syndicates offer
virtually the only shot for an unknown cartoonist to break into
the daily newspaper market. The syndicates therefore use their
position of power to extort rights they do not deserve.
Sacrificing ownership has serious consequences for the artist.
For starters, it allows the syndicate to view the creator as a
replaceable part. To most syndicates, the creator of a popular
strip is no more valuable than a hired flunky who can mimic the
original. Some syndicates can replace a cartoonist at will, and
most syndicates can replace a cartoonist as soon as he quits,
retires, or dies. This attitude is simply unconscionable, but
it's the standard practice of business.
Cartoonists and syndicates alike tend to exaggerate the
syndicate's role in making strips successful. Ultimately, though,
the level of sales is determined a lot more by how good the strip
is than by who sells it. Reader polls across the country shows
surprising consensus about which strips are good, and editors do
their best to print what the readers want. The syndicates bring
the cartoon to the market, but they can't keep it there. Only the
cartoonist can do that. Syndicates simply do not need or deserve
comic strip ownership for the job they do.
By having complete control over the comic strip, the syndicate
can ruin the work. Although there has never, ever been a
successor to a comic strip half as good as the original creator,
passing strips down through generations like secondhand clothes
has been the standard practice of the business since it began.
Incredibly, syndicates still today tell young artists that
they're not good enough to draw their own strip, but they are
good enough to carry on the work of some legendary strip instead.
Too often, syndicates would rather have the dwindling income of a
doddering dinosaur than let the strip die and risk losing the
spot to a rival syndicate. Consequently, the comics pages are
full of dead wood. Strips that had some relevance to the world
during the depression are now being continued by baby boomers,
and the results are embarrassing.
Suppose you're a painter and you go to an art gallery to see if they'll
represent you. They look at your work and shake their heads. But, since
you show some basic familiarity with a paintbrush, they ask if you'd like
to continue Rembrandt's work. After all, you can paint. Rembrandt's dead,
and some buyers would rather have a Rembrandt forgery than no Rembrandt at
all. It's an absurd scenario, but this is what goes on in comic strip
syndication.
Comic strips have a natural lifetime. and any cartoonist ought to
be able to quit or retire without fear that his syndicate will
hire some hack illustrator to keep the work going. It's time
syndicates stopped maiming their comic strips by passing them on to
official plagiarists. It's also time that the would-be successors
of comic strips had more respect for their own talents and for
the work of those who created something original. If someone
wants to be a cartoonist, let's see him develop his own strip
instead of taking over the duties of someone else's. We've got
too many comic strip corpses being propped up and passed for
living by new cartoonists who ought to be doing something of
their own. If a cartoonist isn't good enough to make it on his
own work, he has no business being in the newspaper.
Syndicate ownership of strips also gives
them control over comic strip merchandising. Today, newspaper
sales can't bring in a fraction of the money that licensing can
bring. As the number of newspapers has diminished, and as the
remaining papers run pretty much the same 20 strips everywhere,
the growth of a syndicate now depends on dolls and greeting cards
more than newspaper sales. Consequently, the quickest contracts
are going to strips with licensing potential. One syndicate
developed a comic strip after it had settled on the
products: the strip was essentially to be an advertisement for
the dolls and TV shows already planned. The syndicate developed
the characters and then found someone to draw the strip. Lots of
heart and integrity in that kind of strip, yes sir. Even
in strips with more honorable beginnings, the syndicates are only
too happy to sell out a comic strip for a quick and temporary
buck, and their ownership and control allows them to do just
that.
Of course, to be fair to the syndicates, most cartoonists are
happy to sell out, too. Although not to the present extent,
licensing has been around since the beginning of the comic strip,
and many cartoonists have benefitted from the increased exposure.
The character merchandise not only provides the cartoonist with
additional income, but it puts his characters in new markets and
has the potential to broaden the base of the strip and attract
new readers. I'm not against all licensing for all strips. Under
the control of a conscientious cartoonist, certain kinds of
strips can be licensed tastefully and with respect to the
creation. That said, I'll add that it's very rarely done that
way. With the kind of money in licensing nowadays, it's not
surprising many cartoonists are as eager as the syndicates for
easy millions, and are willing to sacrifice the heart and soul of
the strip to get it. I say it's not surprising, but it is
disappointing.
Some very good strips have been cheapened by licensing. Licensed
products, of course, are incapable of capturing the subtleties of
the original strip, and the merchandise can alter the public
perception of the strip, especially when the merchandise is aimed
at a younger audience than the strip is. The deeper concerns of
some strips are ignored or condensed to fit the simple gag
requirements of mugs and T-shirts. In addition, no one cartoonist
has the time to write and draw a daily strip and do all
the work of a licensing program. Inevitably, extra assistants and
business people are required, and having so many cooks in the
kitchen usually encourages a blandness to suit all tastes. Strips
that once had integrity and heart become simply cute as the
business moguls cash in. Once a lot of money and jobs are riding
on the status quo, it gets harder to push the experiments and new
directions that keep a strip vital. Characters lose their
believability as they start endorsing major companies and lend
their faces to bedsheets and boxer shorts. The appealing
innocence and sincerity of cartoon characters is corrupted when
they use those qualities to peddle products. One starts to
question whether characters say things because they mean it or
because their sentiments sell T-shirts and greeting cards.
Licensing has made some cartoonists extremely wealthy, but at a
considerable loss to the precious little world they created. I
don't buy the argument that licensing can go at full throttle
without affecting the strip. Licensing has become a monster.
Cartoonists have not been very good at recognizing it, and the
syndicates don't care.
And then we have established cartoonists who
have grown so cavalier about their jobs that they sign strips
they haven't written or drawn. Anonymous assistants do the work
while the person getting the credit is out on the golf course.
Aside from the fundamental dishonesty involved, these cartoonists
again encourage the mistaken view that once the strip's
characters are invented, any facile hireling can churn out the
material. In these strips, jokes are written by committee with
the goal of not advancing the characters, but of keeping
them exactly where they've always been. So long as the characters
never develop, they're utterly predictable, and hence, so easy to
write that a committee can do it. The staff of illustrators has
the same task: to keep each drawing so slick and perfect that it
loses all trace of individual quirk. That way, no one can tell
who's doing it. It's an assembly line production. It's efficient,
but it makes for mindless, repetitive, joyless comics. We need to
see more creators taking pride in their craft, and doing the work
they get paid for. If writing and drawing cartoons has become a
burden for them, let's see some early retirements and some room
for new talent.
And while cartoonists and syndicates continue
to cheapen their own product, newspapers worsen the situation by
continually shrinking the comics to ever smaller sizes.
The newspaper business has changed. Afternoon papers are failing
everywhere, and few papers are in the competitive situation that
comics were invented to promote. Television brings that latest
news at six and 11 in full-color action. Newspaper circulation is
not increasing with the population, while newspaper costs
continue to grow. Consequently, over the last several decades,
newspapers have been squeezing the comics into less and less
space to cut expenses.
When Krazy Kat was drawn, comics regularly ran a full
page on Sunday - an entire newspaper page all to itself. Comics
were like posters. Now most papers commonly print strips a
quarter of a page on Sundays, and sometimes even smaller. Daily
strips have shrunk, too. Strips had already lost a lot of space
by the time I cut out a Pogo strip in 1969. Today, 20
years later, I work with almost a third less space than
that. As comic strips are printed smaller and smaller,
the drawings and dialogue have to get simpler and simpler to stay
legible. Cartoons are just words and pictures, and you can only
eliminate so much of either before a cartoon is deprived of its
ability to entertain.
The adventure strip, a newspaper staple in the '40s, has all but
pasted away, and we've lost much of the diversity of which the
comics are capable. It's not too surprising. At current sizes,
there is no room for real dialogue, no room to show action, no
room to show exotic worlds or foreign lands, no room to tell a
decent story. Consequently, today's comics pages are filled with
cartoon characters who sit in blank backgrounds spouting silly
puns. Conversation in a comic strip is a thing of the past. The
wonderful dialects and wordplays of Krazy Kat and
Pogo are as impossible now as the beautiful
draftsmanship that characterized those strips and others. All the
talk about how "sophisticated" comics have become shows a woeful
ignorance of what comics used to be like. Comics are simpler and
dumber than ever.
The situation is ironic. All across the country, newspapers are
going to great expense to add color photographs, fancy graphics,
and bold design to their pages in order to entice readers away
from the steady blue light of their TV screens. It is strange
that after all that expense and work, newspapers refuse to take
advantage of the comic strip, the one newspaper graphic that
television cannot imitate. When 20 strips are reduced and crammed
into two monotonous columns on one page, the result is singularly
unattractive and uneffective. Newspapers pay for their comics
and then refuse to let comics do their job.
Here, then, is the situation: despite the
proven popularity of the comics, newspapers print them miserably,
while syndicates have taken it on themselves to control, exploit,
and cheapen their product. Between the two, cartoonists all but
abandon the artistic responsibilities of their craft. Somehow, I
can't shake the idea that this isn't how cartooning is supposed
to be... and that cartooning will never be more than a cheap,
brainless commodity until it's published differently.
What can be done? I'm not a businessman, but I'll toss out some
ideas just to start some discussion.
First of all, we should keep in mind that newspapers and
syndicates are by no means essential to the production of comics,
There are all sorts of ways to publish cartoons, and if
syndicates and newspapers won't hold up their end of the bargain,
maybe there's an opportunity for a new kind of publisher
let's start with eliminating both the syndicate and the
newspaper. Consider for a moment that there may well be a market
for comic books that has never been tapped simply because comic
books have traditionally been an even sloppier; dumber, and more
exploitive market than newspaper comics. But suppose someone
published a quality cartoon magazine. Imagine full-color, big
comics in a lush, glossy format. Why not? Just because cartoons
have always been treated as schlock doesn't mean that sleazy
packaging, cheap paper, poor color; bad writing, and crude art
are what comics are all about. Imagine a publisher who recognizes
that the way to attract readers is to give them quality
cartoons... and that the way to get quality cartoons is to offer
artists a quality format and artistic freedom. Is it
inconceivable such a venture would work?
Or let's say we keep the syndicates but abandon the newspapers.
So long as newspapers refuse to respect the legitimate needs of
the comic strip, why don't the syndicates take control of their
product and publish the comics themselves? Each syndicate could
put out a weekly comic book of all its strips. Comic books
originally started as reprints of newspaper comics, and they were
so popular an industry was created to produce new comic books to
fill the demand. Suppose the syndicate gives each of its
cartoonists five pages to draw and color any way he wants, then
binds the results, and sells them at chain bookstores and in
supermarkets with the magazines and tabloids. Offer
subscriptions, too, what the heck. Think of all the kids who
unload $10 a week collecting miserably done super-hero comics,
and you know there's got to be a market out there somewhere. What
syndicate is going to try something new to showcase the talent
it's collected?
Or let's say we keep the syndicates and the newspapers. There are
still ways to improve comics. For one thing, the syndicates could
again take over the printing, and the comics could be sold to
papers as a preprinted insert. Or the syndicates could print the
insert with advertising, and let the ads pay for its inclusion in
the newspaper. Either way, the syndicates could start printing
their comics big, in color, and on good quality paper that people
could keep and collect. If advertisers are paying for the comics
section inserts, for example, editors can hardly complain that
they don't get a citywide exclusive on their strips.
Or, if we assume no syndicate has the foresight to promote the
quality of its own product, at the very least one would think an
imaginative newspaper editor could come up with a way to add
another half-page of space to the comics section and print the
work as it was intended to be published. Given the readership of
the comics page, couldn't an advertiser or two be persuaded to
sponsor the comics section for a single ad of his alone at the
top of the page? I don't believe all the possibilities have been
exhausted.
I admit my ideas here are rough. Obviously, if
I had any business savvy at all myself, I'd lump the whole
business tomorrow and self-publish. See, that's another
alternative! My point is simply that cartoons are not necessarily
doomed to increasing stupidity and crude craftsmanship. With the
right publishing, comics can move into whole new worlds we've
never seen. Moreover, I think any effort to improve the quality
of comics would very likely be rewarded in the marketplace. Think
of the people who cut out certain comics to put on refrigerators,
or to put in scrapbooks, or to send in letters, or to stick on
their office walls. Give them a nicely printed, big color comic
on good paper and see if they don't jump. I think the public
would respond if there was a publisher out there with an ounce of
vision. For too long, syndicates and cartoonists have been
congratulating themselves whenever things don't get worse. I
don't think that's good enough. This very weekend we've got
syndicate executives, cartoonists, readers, and newspaper people
all together. let's knock some heads together and see what we can
do. Let's ask people what they're doing to improve the
state of comics.
I started out talking about Peanuts, Pogo, and Krazy
Kat. These strips suggest a world of possibilities that cartoons can
offer. Comics are capable of being anything the mind can imagine. I
consider it a great privilege to be a cartoonist. I love my work, and I am
grateful for the incredible forum I have to express my thoughts. People
give me their attention for a few seconds every day, and I take that as an
honor and a responsibility. I try to give readers the best strip I'm
capable of doing. I look at cartoons as an art, as a form of personal
expression. That's why I don't hire assistants, why I write and draw every
line myself, why I draw and paint special art for each of my books, and
why I refuse to dilute or corrupt the strip's message with merchandising.
I want to draw cartoons, not supervise a factory. I had a lot of fun as a
kid reading comics, and now I'm in the position where I can return some of
that fun. I try to draw the kind of strip I'd like to read, but I'm not
entirely able to. This business keeps me from doing the quality work I'd
like to be doing... and because I'm being cheated, so arc my readers.
Newspapers can do better. Syndicates can do better. Cartoonists
can do better. The business interests, in the name of efficiency,
mass marketability, and profit, profit, profit are catering to
the lowest common denominator of readership and arc keeping this
artform from growing. There will always be mediocre comic strips,
but we have lost much of the potential for anything else. We need
more variety on the comics page, not less. Those of us who care
about the comics need to start speaking up. This is an excellent
place and time to do it.
Bill Watterson